How To Make A Vulcan using Paint Shop Pro

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Introduction

 

 

So you want to create your very own Vulcan? Got some great photos of your favorite Actor or Actress? Excellent. I'll show you what works for me. Just keep in mind that there are as many ways to do this as there are different programs and people using those programs. I'm actually new to this and I'm still learning. So, for you newbies out there trust me. There is hope.

To make your own Vulcan, you will need several things:

I use Paint Shop Pro Studio, which is nearly identical to Paint Shop Pro 9, however, any decent paint program will work as long as it has several key features - some way to grayscale the image, colorizing feature, brightness and contrast control, and of course area selection tools.

There are lots of ways to get images. Taking them yourself, the Internet, Magazines, lots of ways and places. The important thing to remember is to find an image with a high enough resolution. Medium to high resolutions, 100K and beyond with 300x300 or greater dimensions are best.

 

I bet you thought I was going to say a fast computer. I use an older Dual Pentium II 333 Mhz with only 384 megs of ram. I have a 2.4 Ghz with 1 Gig of ram available, I use it as a media server and PVR, but this solid machine still works. And I'll continue to use it. Even when I start doing 3D graphics.

 

Once you have everything running and "in hand" we can get start. I won't lie to you. Photomanipulating can be very time consuming. My first Vulcan took nearly three hours, I did a lot of Trial and Errors. Now, I can do a Vulcan is less than 20 minuts, The reason is that I had practiced for hours with creating Orions, and other Trek Aliens. The more you practice the faster you get.

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